![]() To add a marker to the map, use Control-Right-click, This also automatically opens the current chat window and places it into the window, ready for you to hit enter to share the marker. Clicking on the name of the instance will change the map to reveal the entrance, except for dredgion which is cued at any location If an friendly NPC, it will blink on the map for a few seconds, and then show as a solid marker.Ī complete listing of instances and their cooldowns are listed under the tab. A transparent gray circle will appear on the map where the quest mobs can be found. Clicking on any specific quest will help locate the region and area if available. (Campaign and Work Orders do not appear here). Once revealed, the place names will then appear.Īll of the current general quests are listed in the section. For many regions, until an area has been explored, it will show as a grayed out mass on the map. Roads are clearly marked, making it much easier to find the path to a specific location. Hovering over the icon will show the name and title of the NPC, making it easy to find a General Goods Merchant for example. ![]() Zooming in on a town or area will reveal the functional features such as mailboxes and merchants. The sections include owner, basic, quest NPCs, and functional. ![]() Quest markers are very helpful to see where quests within your range can be acquired, or turned in. Then do the same for the Longitude except select the X Coordinate of Point. Set the Property to be the Y Coordinate of Point. Right click the Latitude field and click Calculate Geometry. Checking or unchecking any of the options will change what appears on the world map. Just open the attribute table of the point feature class and add a short integer field called Latitude. ![]()
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